Month: April 2017

Shadow War: Armageddon

Shadow War: Armageddon

I’m a rather infrequent Warhammer 40k player, but I have a Tau army that I’ve been monkeying with painting amidst all the Warmachine/Hordes and Bolt Action in my painting queue. With the release of the new Necromunda rules, I mean Shadow War: Armageddon rules, I wanted to get a team finished up and ready for some games.

Given that this rule set really is just a return to Necromunda, I wanted to give my Tau the right feel for wars in the Hive stacks. Thus, I had to ensure that they had the proper mohawks to fit in with the local gangs.

3 Tau Pathfinders Shadow War Armageddon Mohawks Kill Team Necromunda Eschers Goliaths

I figured that the Water Caste must have studied up on Hive Gang operations before committing the team, and recognized that many Hive Gangs in Necromunda (their study site) used raised tufts of hair down the centers of their heads to identify themselves. Given that the Tau would certainly want to be culturally respectful, they had to don such garb themselves. 

4 Tau Pathfinders Full Kill Team Shadow War Armageddon

 

Here’s the full force for the game. It’s the Pathfinders with mohawks, plus the Recon Drone, a Juvie Tau armed with only a combat knife (my Tau dock worker), and the Tau local operations translator human that I’ve used before. 

Advertisements
Little Skorne and Trolls / Lots of Lucant

Little Skorne and Trolls / Lots of Lucant

This has been one of those two-week cycles where I ended up playing three different factions. I definitely need to get focused, but of course, instead I’m all over the place. I did get a bit of painting done, so that before the games:

1 Convergence of Cyriss Conservator-

Conservator for my Convergence of Cyriss force. Definitely a pain to paint, as the little flying hover base is bothersome at best. Still, I’m pleased with the results. 

On the game front, I got in a game with my Skorne (Morghoul2), a game with my Trollbloods (Hunters Grim), and three games with my Convergence of Cyriss. I’ll describe each in turn.

1 Skorne Morghoul2 vs Trollbloods Horgle2

First off, I faced Michael’s amazingly painted Trollbloods army. I’ve been running a fair amount of Immortals with Zaal2, and I wanted to see if other warlocks might work with them–so I experimented with Morghoul2, as his Feat plus Mortality could make make Immortals survivable against infantry and hit like a truck against anything they target. 

We played the Entrenched scenario from Steamroller 2016, and things went a bit more pear-shaped than I wanted them to. I was making great progress on my opponent’s zone, but his heavy Warbeasts on my right flank were chewing their way to my Warlock faster than I wanted to see. It soon became clear that he was going to clear my zone and start scoring faster than I could his. 

2 Skorne Morghoul2 vs Trollbloods Horgle2

Recognizing I needed to do something, I set up Morghoul2 to get a chance to go in for the kill on Horgle2. When I tried it, Horgle2 only had a single transfer. Yet still I came up just short–two hit points. With Morghoul2 bloodied and out of Fury, Horgle2 returned the favor and finished off my Warlock with his flaming weapons. 

Having just played against Trollbloods, I was suddenly itching to field my own. They’ve been on a bit of a vacation along with my Protectorate of Menoth recently. So I swapped Grim2 into a list that I had been working on with Jarl, and gave him a whirl.

Trollbloods Hunters Grim vs Circle Orboros Kaya2

 

I faced off against a different Michael, but again with a beautifully painted force–this time Circle Orboros led by Kaya2. The battle was pretty close at the end–I took a chance on assassination using Grim2’s Feat turn, and came up just short. I got lucky with Grim2’s distance keeping him safe, so while Michael did a great job caving in two heavies on my right flank, I had a few ranged models left with enough attacks on the Warlock to get her in the second time around. Mage Sight is a great tool against Circle, so I had a list advantage at the start. A great game against an always-fun opponent!

So while I’m a Hordes player at heart, I still have been fiddling with a variety of Warmachine lists. I’m liking what Lucant does with Convergence, even if the models are a bit less interesting to paint. I snuck in three games with them to get in more practice. All three times were the same Lucant list that I had some success with in the Appalachian Cup qualifier I attended.

2 Convergence of Cyriss Lucant vs Retribution of Scyrah Helynna

First I faced Steve’s Retribution army, headed by Helynna. Both lists proved to be quite sturdy, but I managed to push my way to 5 to 3 victory in the Take and Hold scenario. 

3 Convergence of Cyriss Galvanizer takes out Skorne Makeda1

Second game was against Ryan’s Skorne, led by Makeda1. This battle was much more iffy, as I wasn’t exactly trading well against her forces. I saw an opening, so I used a Cipher to do a Slam power attack–that got a Cyclops to fly over Makeda1 and knock her down (with it dying in the process). I was able to fuel a Galvanizer to move in and finish her off. A close battle and lots of fun!

4 Convergence of Cyriss Lucant vs Mercenaries Rhulic Gorten

 

Final game was against Rico’s Rhulic Mercenaries force. He took his Earthbreaker and Siege Crawler, with ample gun bunnies and some Ogryn Assault Corps. It was a tough test of the Lucant-in-theme’s shooting defenses, but I managed to weather the storm and eventually trade heavies to get the Earthbreaker off the table. Lucant won by assassination the turn after. 

All-in-all a good set of games. I’m blessed to have a great meta where four different shops have open Warmachine and Hordes gaming space.

365 Points Challenge Progress (2017):

181/365

Battles (Privateer Press):

Overall Totals 2017: 44 (Win/Loss 32/12/0); 2016: 123 (Win/Loss: 74/49/0); 2015: 43 (Win/Loss: 29/14/0)

Skorne:

8 Wins (Kaelyssa, Nemo3, Zaadesh2, Makeda1 x2, Kaya3, Grayle, MacBain) / 4 Losses (Makeda2, Venethrax, Grayle, Horgle2)

Convergence of Cyriss:

6 Wins (Maddox, Haley2, Rask, Helynna, Makeda1, Gorten) / 2 Losses (Venethrax, Helynna)

Trollbloods:

5 Wins (Gaspy1, Terminus, Barnabas, Gunnbjorn, Kaya2) / 1 Loss (Feora3)

Retribution of Scyrah:

13 Wins (Tanith x2, Venethrax x2, Malekus, Gaspy1, Ragnor, Zaadesh2 x2, Grayle, Borka1, Makeda1, Strakov) / 5 Losses (Zaadesh2, Thyra, Xekaar, Tanith, Gaspy1)

 

Steam for the Steamroller

Steam for the Steamroller

So I’m just starting out with some Convergence of Cyriss. What better place to practice than a Steamroller? Answer: plenty. This week I attended a qualifier for the Appalachian Cup tournament and finished Fifth overall with my Convergence. I also got in a healthy amount of painting and a quick game with my Skorne as well.

First, as always, is the painting:

1 Convergence of Cyriss Corollary

Corollary. The essential piece of Convergence technology. And an amazing puzzle to be solved while playing. Getting it in the right spot to start AND end your turns for maximum focus efficiency is a definite art form. And I’m just starting out. 

2 Convergence of Cyriss Reflex Servitors

The Convergence theme list Destruction Initiative is all the rage, so I had to get some servitors ready to go with it. Above are my first finished ones: two groups of Reflex Servitors. Little mechanical land mines waiting to blow up enemy infantry. 

For the Steamroller, I managed to get enough silver base coat onto everything to make it at least passably appealing, and broke my general rule of “play it painted”. I went down to Morgantown, WV for a qualifier for the Appalachian Cup, and had a great time. I played two new people, one person I haven’t faced since Mark II, and a player I’ve run into in fun games as well as tourney games in the past. I brought two lists, a Lucant list in theme and a Sytherion list with some infantry. If you’re the one person that actually follows my blog, you’ll know that I’ve at least played Lucant once before–but I’ve never had Syntherion hit the table. With the requirement of fielding each list at least once in the tourney, I was surprised to finish where I did. My only loss was with that Syntherion list of untested awfulness (tho I lost more to the quality play of my opponent to be sure). I’ll share my Father Lucant list below, as that was the only list that’s worth sharing:

Convergence of Cyriss – Lucant
Theme: Destruction Initiative
4 / 4 Free Cards     75 / 75 Army
Bunker – Steamroller Objective

Father Lucant, The Divinity Architect – WJ: +28
–    Corollary – PC: 6 (Battlegroup Points Used: 6)
–    Inverter – PC: 15 (Battlegroup Points Used: 15)
–    Cipher – PC: 16 (Battlegroup Points Used: 7)
–    Cipher – PC: 16
–    Conservator – PC: 12
–    Diffuser – PC: 6
–    Galvanizer – PC: 5

Transfinite Emergence Projector – PC: 19
–    Permutation Servitors

Reflex Servitors – 3 Reflex Servitors: 0
Reflex Servitors – 3 Reflex Servitors: 0
Attunement Servitors – 3 Attunement Servitors: 0
Attunement Servitors – 3 Attunement Servitors: 0

Optifex Directive – Leader & 2 Grunts: 4
Optifex Directive – Leader & 2 Grunts: 4

THEME: Destruction Initiative

GENERATED : 04/04/2017 14:15:08
BUILD ID : 2038.17-03-15

3 Convergence Lucant vs Cygnar Maddox

My first game, I squared off against Andrew M’s Maddox list in theme. The cool thing about these qualifiers is that lists are submitted in advance, and pairings for the first round are made public. Andrew had a Sloan list as well as Maddox, and given my Lucant list I had a pretty good idea that that’s what I had to drop no matter what–but that he would know that and likely drop Maddox. I was correct, and we faced off. Attrition was mixed for both of us, but my servitors slowed him down a bit. He had an opening to have both of his heavies beat back into Lucant, so he went for it. The first was stopped with Watcher, but the second did get there. Lucant got lucky on damage rolls and I was able to survive the attempt and go on to win. It was a great game, and Andrew was definitely the most fun opponent I’ve played in quite some time. Was a great game, and it was for sure luck that got me thru–a bit higher on his final roll and Lucant would have been dirt. 

4 Convergence Syntherion vs Retribution Helynna

Second game I faced Rob’s Helynna list, that featured three Manticores. Syntherion was my drop as there were too many weapon masters on his side of the table for Lucant’s warjack-heavy list. I made a bunch of mistakes in the game that didn’t help me any,  but Rob was also clearly in better positions and able to dictate the flow of the game. It was fun, but I definitely need to get some practice in with Syntherion before fielding him again. With a loss, but not locked in a later round, I proceeded onward. 

5 Convergence Lucant vs Cygnar Haley2

Third game was against Josh’s Haley2 list (again, choosing his not-Sloan drop due to Lucant being a likely drop from me). It went much like my first game against Cygnar. Good opponent, fun match up, got to the point where he went for it on Lucant and came up short. At that point, with Haley’s feat gone, he was going to lose his Stormclad to Lucant and there were three Convergence heavies positioned to charge the Stormwall–not to mention Haley2 standing far too close to Warjacks for comfort. Ended with a win for me. 

6 Convergence Lucant vs Minions Rask

My fourth game I faced Larry IV’s Minions. He had Rask and Barnabas, and he saw clearly that I was likely to drop Lucant. With all those steady models, Rask seemed like the effective choice. We had a good match, maneuvering around the central zone of the Pit scenario. We traded turns of denying the other person scoring, and reached a 2-2 tie in scenario points. The firepower of the Transfinite Emergence Projector began to weigh on his gatormen, however. I managed to get to the point where I could take out the warbeasts that weren’t on full Fury, and then shoot the TEP into Rask to end the game with a pair of sprays. 

Overall I was really pleased with my performance, as 5th place is about the best I’ve ever done in a Steamroller this size. Best part was all four of my opponents were great people, and that always makes gaming all the more fun.

The day after the Steamroller, I nabbed one more game with my buddy Charles, continuing our campaign story.

7 Skorne Morghoul1 vs Circle Orboros Grayle

Morghoul1 had been dispatched by Zaal1 after discovering four ruins of power, and tasked with opening them. Grayle, who had faced Zaal1 in the past, showed up again to try and stop him. While I managed to unlock enough ruins during the game to progress the story scenario in favor of Skorne, Morghoul1 himself was felled by Grayle after my assassination attempt came up short. I managed to get behind him, but that still wasn’t enough to end his attack. I should have known that Morghoul1 was a little feeble as an assassin, and put Admonition on myself to move away when he turned to face me. But I went for it greedily with buying additional attacks. Double-strike is so tempting with him, but P+S 9 is just feeble. The only thing close were some paingivers, as my Bronzeback was still a turn away from getting into the fray. Grayle turned around and manged to eat thru my single transfer and finish Morghoul1 off with little problem. 

365 Points Challenge Progress (2017):

169/365

Battles (Privateer Press):

Overall Totals 2017: 39 (Win/Loss 28/11/0); 2016: 123 (Win/Loss: 74/49/0); 2015: 43 (Win/Loss: 29/14/0)

Skorne:

8 Wins (Kaelyssa, Nemo3, Zaadesh2, Makeda1 x2, Kaya3, Grayle, MacBain) / 3 Losses (Makeda2, Venethrax, Grayle)

Convergence of Cyriss:

3 Wins (Maddox, Haley2, Rask) / 2 Losses (Venethrax, Helynna)

Retribution of Scyrah:

13 Wins (Tanith x2, Venethrax x2, Malekus, Gaspy1, Ragnor, Zaadesh2 x2, Grayle, Borka1, Makeda1, Strakov) / 5 Losses (Zaadesh2, Thyra, Xekaar, Tanith, Gaspy1)

Trollbloods:

4 Wins (Gaspy1, Terminus, Barnabas, Gunnbjorn) / 1 Loss (Feora3)