This has been one of those two-week cycles where I ended up playing three different factions. I definitely need to get focused, but of course, instead I’m all over the place. I did get a bit of painting done, so that before the games:
Conservator for my Convergence of Cyriss force. Definitely a pain to paint, as the little flying hover base is bothersome at best. Still, I’m pleased with the results.
On the game front, I got in a game with my Skorne (Morghoul2), a game with my Trollbloods (Hunters Grim), and three games with my Convergence of Cyriss. I’ll describe each in turn.
First off, I faced Michael’s amazingly painted Trollbloods army. I’ve been running a fair amount of Immortals with Zaal2, and I wanted to see if other warlocks might work with them–so I experimented with Morghoul2, as his Feat plus Mortality could make make Immortals survivable against infantry and hit like a truck against anything they target.
We played the Entrenched scenario from Steamroller 2016, and things went a bit more pear-shaped than I wanted them to. I was making great progress on my opponent’s zone, but his heavy Warbeasts on my right flank were chewing their way to my Warlock faster than I wanted to see. It soon became clear that he was going to clear my zone and start scoring faster than I could his.
Recognizing I needed to do something, I set up Morghoul2 to get a chance to go in for the kill on Horgle2. When I tried it, Horgle2 only had a single transfer. Yet still I came up just short–two hit points. With Morghoul2 bloodied and out of Fury, Horgle2 returned the favor and finished off my Warlock with his flaming weapons.
Having just played against Trollbloods, I was suddenly itching to field my own. They’ve been on a bit of a vacation along with my Protectorate of Menoth recently. So I swapped Grim2 into a list that I had been working on with Jarl, and gave him a whirl.
I faced off against a different Michael, but again with a beautifully painted force–this time Circle Orboros led by Kaya2. The battle was pretty close at the end–I took a chance on assassination using Grim2’s Feat turn, and came up just short. I got lucky with Grim2’s distance keeping him safe, so while Michael did a great job caving in two heavies on my right flank, I had a few ranged models left with enough attacks on the Warlock to get her in the second time around. Mage Sight is a great tool against Circle, so I had a list advantage at the start. A great game against an always-fun opponent!
So while I’m a Hordes player at heart, I still have been fiddling with a variety of Warmachine lists. I’m liking what Lucant does with Convergence, even if the models are a bit less interesting to paint. I snuck in three games with them to get in more practice. All three times were the same Lucant list that I had some success with in the Appalachian Cup qualifier I attended.
First I faced Steve’s Retribution army, headed by Helynna. Both lists proved to be quite sturdy, but I managed to push my way to 5 to 3 victory in the Take and Hold scenario.
Second game was against Ryan’s Skorne, led by Makeda1. This battle was much more iffy, as I wasn’t exactly trading well against her forces. I saw an opening, so I used a Cipher to do a Slam power attack–that got a Cyclops to fly over Makeda1 and knock her down (with it dying in the process). I was able to fuel a Galvanizer to move in and finish her off. A close battle and lots of fun!
Final game was against Rico’s Rhulic Mercenaries force. He took his Earthbreaker and Siege Crawler, with ample gun bunnies and some Ogryn Assault Corps. It was a tough test of the Lucant-in-theme’s shooting defenses, but I managed to weather the storm and eventually trade heavies to get the Earthbreaker off the table. Lucant won by assassination the turn after.
All-in-all a good set of games. I’m blessed to have a great meta where four different shops have open Warmachine and Hordes gaming space.
365 Points Challenge Progress (2017):
Battles (Privateer Press):
Overall Totals 2017: 44 (Win/Loss 32/12/0); 2016: 123 (Win/Loss: 74/49/0); 2015: 43 (Win/Loss: 29/14/0)
8 Wins (Kaelyssa, Nemo3, Zaadesh2, Makeda1 x2, Kaya3, Grayle, MacBain) / 4 Losses (Makeda2, Venethrax, Grayle, Horgle2)
Convergence of Cyriss:
6 Wins (Maddox, Haley2, Rask, Helynna, Makeda1, Gorten) / 2 Losses (Venethrax, Helynna)
5 Wins (Gaspy1, Terminus, Barnabas, Gunnbjorn, Kaya2) / 1 Loss (Feora3)
Retribution of Scyrah:
13 Wins (Tanith x2, Venethrax x2, Malekus, Gaspy1, Ragnor, Zaadesh2 x2, Grayle, Borka1, Makeda1, Strakov) / 5 Losses (Zaadesh2, Thyra, Xekaar, Tanith, Gaspy1)