Flip flop, flip flop. Back to fooling with some Convergence. I managed to paint a bit more for the force, so I took a new Warcaster for a test-spin. Axis, the Harmonic Enforcer. Haven’t finished his paint job yet, so no photos of him. But here’s what I did get done:
Two of the light vectors: a Galvanizer and a Diffuser. These are fun little models, but I’m still somewhat iffy on my paint scheme with them. Dunno, just seems bland–which leads to me always drifting to other models.
I played three games trying out Axis, and found him to be a fairly enjoyable Warcaster. I like control casters a lot, and I think he has enough control between his Feat and the Razor Wall, that he can get the job done.
My first game with Axis was against Steve’s Retribution, a frequent foe of mine. He gave a good try on killing Axis with a ranged assassination, but the shield guard ability of the servitors in the theme list, along with Axis’ high armor, kept him from being killed. He returned the favor by crashing into her lines and starting the attrition struggle. It ended when she was trapped by the killbox and my models, and couldn’t escape the advance range of the Iron Aggression Inverter.
Played my second game with Axis against Ryan’s Legion of Everblight force and Vayl2. I was able to close the gap on his infantry with the Transfinite Emergence Projector, and the Feat plus some counter-charging warjacks kept his force from getting meaningfully engaged. With attrition well on my side, he had to take the shot at spell assassination on my Warcaster. It wasn’t a particularly good look to begin with given what I was camping, but it got extra awful as he rolled some misses with spells. Axis waded in and killed Vayl2 himself after weathering the storm.
My third Axis outing was against a new person in our area, Kyle. He’s getting back into the game after having played in Mark II, and he ran Cryx with Gaspy1 and all the banes. I felt bad, because that’s a dream match-up for Axis’ feat plus Razor Wall. He had to try his feat to get some breathing room, but it didn’t do enough work to buy him an opening. My warjacks cleared the path over two turns, and finally the Inverter got in on his Warcaster and finished the game. He was a fun opponent to play, and he suffered thru the rough treatment of Axis’ control game with aplomb.
All-in-all I enjoyed Axis hitting the table. Whether I’m really into Convergence for the long term remains to be seen. Something about painting them is just slow with me, and no matter how well I’m doing with games, I tend to be a complete hobbyist–and draw passion from painting models I’m going to field. We’ll see going forward!
365 Points Challenge Progress (2017):
Battles (Privateer Press):
Overall Totals 2017: 52 (Win/Loss 36/16/0); 2016: 123 (Win/Loss: 74/49/0); 2015: 43 (Win/Loss: 29/14/0)
5 Wins (Gaspy1, Terminus, Barnabas, Gunnbjorn, Kaya2) / 1 Loss (Feora3)
Convergence of Cyriss:
9 Wins (Maddox, Haley2, Rask, Helynna, Makeda1, Gorten, Kaelyssa, Vayl2, Gaspy1) / 2 Losses (Venethrax, Helynna)
Protectorate of Menoth:
1 Win (Kaelyssa) / 4 Losses (Makeda1, Deneghra1, Thyron, Kozlov)
8 Wins (Kaelyssa, Nemo3, Zaadesh2, Makeda1 x2, Kaya3, Grayle, MacBain) / 4 Losses (Makeda2, Venethrax, Grayle, Horgle2)
Retribution of Scyrah:
13 Wins (Tanith x2, Venethrax x2, Malekus, Gaspy1, Ragnor, Zaadesh2 x2, Grayle, Borka1, Makeda1, Strakov) / 5 Losses (Zaadesh2, Thyra, Xekaar, Tanith, Gaspy1)