Month: August 2018

A Tour of the Empire

A Tour of the Empire

Well, part of the new-found vigor for playing Skorne in Warmachine and Hordes comes from painting something new. I got in some games, and finished up a new Warlock for the faction–one that I think has definite potential as a force leader: Zaadesh2.

1 Zaadesh2

I’m using the Aztex bases from Dragonforge for these models too–realizing that the portions of inlay carving can be a great way to connect my color scheme with the Exalted models that I’ve done in the sort of jade look. 

I played a couple of games with my Skorne, and lost both of them. Not surprising given that it’s been over a year since I last bandied these models about the table. I definitely believe that Warmachine is a game where you plan on losing your first 20 games with a faction. So I need to lock in for the losses, so I can start to improve.

2 Skorne Zaal1 vs Mercenaries Magnus1

My first loss was vs Chad’s Magnus1 list, with Zaal1 immortals. I wanted to try them out of theme, to bring Swordsmen along, which really wasn’t as great as I hoped. The swordsmen sure hit hard, but only a couple ended up making it to my opponent’s forces because of the ranged threat. I didn’t have quite enough “oomph” to take out what I needed in the heavy Warlock list, and Immortals just weren’t survivable enough with only 20 of them. (Note in the picture I’m subbing in fire tokens for soul tokens)

3 Skorne Zaadesh2 vs Cryx Denny1

Then I had another loss in a very close battle against Justin’s Denny 1 Satyxis list, with Zaadesh2. This was a really bad matchup for me: battlegroup heavy Skorne versus 40 Satyxis and a powerful debuff caster. I managed to get to the point where I lost 2-1 on scenario at the end of 7, with each of us having under 30 seconds on our respective clocks. Was a hell of a grind. I like Zaadesh2’s play style of clouds, beasts that hit back when they’re attacked, and counter-charge threat. I need to keep exploring this Warlock more. 

I was listing to a Muse on Minis podcast about Skorne, and one of the commentators mentioned an interesting personal challenge he did when he was playing Khador: setting a goal of playing every caster in the faction at least twice. I liked that notion myself, and as I have all the Warlocks in Skorne except for two (which I’ve now ordered), I thought I would try it myself. I’m seeing this as the best way to get some depth of experience with each of the Warlocks, to start to at least conceptualize how they play on the table. Obviously more than 2 games each would be ideal–but this is the starting aim. So I’m going to, for a bit, track my game count with the various warlocks in the faction–a true tour of the Skorne empire.

Warlock Number of Games Warlock Number of Games
Makeda1 Hexeris1
Makeda2 Hexeris2 3
Makeda3 Zaal1 1
Morghoul1 Zaal2
Morghoul2 Zaadesh2 1
Morghoul3 Mordikaar
Rasheth Jalaam
Xerxis1 Xekaar
Xerxis2 Naaresh

365 Points Challenge Progress (2018):

245/365

Battles (Privateer Press):

Overall Totals 2018: 78 (Win/Loss 49/29); 2017: 120 (Win/Loss 86/34): 2016: 123 (Win/Loss: 74/49); 2015: 43 (Win/Loss: 29/14)

Skorne:

2 Wins (Anamag, Sorscha3) / 3 Losses (Rahn, Magnus1, Denny1)

Legion of Everblight:

38 Wins (Denny1 x2, Scaverous x2, Issyria, Wanderer, Skarre1, Sloan, Naaresh, Gaspy2, Madrak1 x2, Strakov2, Kaya3 x2, Helynna x3, Sorscha2, Kaelyssa, Dreamer, Jaga-Jaga, Denny3, Elara2 x2, Thexus, Sorscha1, Maelok x3, Heretic, Strakov1, Borka2, Caine2, Karchev, Baldur2, Gaspy3, Gaspy1) / 18 Losses (Denny1, Krueger2, Dreamer, Sorscha1, Jaga-Jaga, Old Witch3, Caine1, Issyria, Child, Helynna, Gaspy3 x2, Karchev, Vlad1, Barnabas, Heretic x2, Madrak1)

Protectorate of Menoth:

8 Wins (Gaspy2, Helynna, Vlad2, Sorscha1, Vlad1, Kraye, Garryth, Naaresh) / 1 Loss (Madrak1)

Convergence of Cyriss:

1 Win (Haley3) / 7 Losses (Heretic, Rask, Kaelyssa, Xerxis, Siege2, Testament, Bradigus)

Advertisements
Is it a Sign?

Is it a Sign?

So, Privateer Press recently did their Mystery Box promotion. They were clearing out some kits from their warehouses, and offered random deals of $240 worth of product for $60. So I, like many, took a chance on one of them. There was a guaranteed huge base model in each, and I figured it would be neat to see what they sent.

I received the Skorne box, which included a Desert Hydra, the starter box, a unit of Cataphract Arcuarii, and an unit of Cataphract Ceteratii. And I had a friend who also got Skorne with their mystery box buy, who traded me theirs for some of my Protectorate of Menoth backlog. I last played my Skorne army back in April 2017, but getting a sudden influx of models for them (even if not the most game-capable) has suddenly made me wonder if this is a sign to give them a try again.

I’ve been feeling a bit of malaise with the Legion of Everblight, which is probably pretty normal after being 56 games into the faction in this year alone. Some summer complications didn’t help, of course, but I’ve definitely noted that my passion for them has slowed a bit. I’ve been successful with Legion, but there’s just some play style bits that I’m finding don’t exactly suit my interests. So I took the boxes as an omen, and broke out the Skorne for a Champions tournament this past weekend (what better way to play a faction you’re rusty on than limited selections of warlock and theme?).

I did manage to finish two Legion painting projects in the meantime, but I am putting a Skorne piece in my queue next (even if just for a change).

Anamag the Doom Feaster

I’m pretty pleased with how Anamag turned out. I like the work I did with a dremel to make her shirtless under her robes (plus drilled the belly button). Think it gives her a good look. She’s definitely a powerful warlock, but I just don’t think I like her play style of empowering medium-based infantry. I left Trollbloods in many ways because of that problem!

Legion of Everblight Harrier

Also painted up a Harrier, to serve as a Fury battery for Anamag’s list. It plus the Blightbringer is all I’d run in her beast package. 

So taking the Mystery Box as a sign, it was time to break out the Skorne. I was definitely rusty with them, so I went with choices that I knew pretty well as a Warlock from the options: Hexeris2 and Morghoul1. I built the Hexy2 list in Imperial Warhost, as Black Spot synergizes really well with the Siege Animantarax. The other theme choice for Champions right now was Masters of War. I pretty much ignored the free cards, and ran Morghoul1 with a melee beast brick using Tiberion and getting the theme benefits. Not ideal, but worked for my purposes (ideally to scare people away from armor skews, which Hexy2 would struggle in). I ended up dropping the Hexy2 list all three times, which was pretty much what I hoped–as I felt stronger by far about that list.

Shots from the three games, clockwise from left. First round was against Charles’ Legion, using Anamag. Was pretty funny that he was using the model and faction I likely would have brought to this event. Their ability to crack armor remains very strong, and I started to lose enough models that it was time to make a play on Anamag–I was successful at delivering a Titan thru some traffic to get the job done. Second round was against Justin’s Sorscha3 leading an Armored Corps force. This time I had to play really carefully, as it was a lot of armor to face. I managed to get a good look at Sorscha3 so I took it. Knocked her down with a thrown Man-o-War, got a few spells into her from a channeling Cyclops, and then the arcing poison shot from the Aradus Sentinel ended up cranking the damage and killing her. Final game was against Pat’s Rahn list. I, as usual, played a bit wrong into Rahn. Lost two heavies in a turn when I could have lost only one, and that hurt. I managed to get ahead in points when we got down to very little left (Hexy2 himself ran up and ended the Helios). But I ran out of time trying to stall him from equalizing/gaining with what he had remaining. Was a fun game, and I’m proud of making it to the final match. 

4 Champions Bracket

We did this Champions event with a bracket system, where starting spot was decided at random. Was a fun way to do it. Makes it tense to know what’s coming down the line. 

Overall I had a fun time dropping my Skorne back onto the table after over a year of not playing them. I don’t know if I’m going to truly obey the sign provided by the random mystery box. But at least for now I’m going to get a few Skorne games in, and paint at least one Skorne model.

365 Points Challenge Progress (2018):

239/365

Battles (Privateer Press):

Overall Totals 2018: 76 (Win/Loss 49/27); 2017: 120 (Win/Loss 86/34): 2016: 123 (Win/Loss: 74/49); 2015: 43 (Win/Loss: 29/14)

Legion of Everblight:

38 Wins (Denny1 x2, Scaverous x2, Issyria, Wanderer, Skarre1, Sloan, Naaresh, Gaspy2, Madrak1 x2, Strakov2, Kaya3 x2, Helynna x3, Sorscha2, Kaelyssa, Dreamer, Jaga-Jaga, Denny3, Elara2 x2, Thexus, Sorscha1, Maelok x3, Heretic, Strakov1, Borka2, Caine2, Karchev, Baldur2, Gaspy3, Gaspy1) / 18 Losses (Denny1, Krueger2, Dreamer, Sorscha1, Jaga-Jaga, Old Witch3, Caine1, Issyria, Child, Helynna, Gaspy3 x2, Karchev, Vlad1, Barnabas, Heretic x2, Madrak1)

Skorne:

2 Wins (Anamag, Sorscha3) / 1 Loss (Rahn)

Protectorate of Menoth:

8 Wins (Gaspy2, Helynna, Vlad2, Sorscha1, Vlad1, Kraye, Garryth, Naaresh) / 1 Loss (Madrak1)

Convergence of Cyriss:

1 Win (Haley3) / 7 Losses (Heretic, Rask, Kaelyssa, Xerxis, Siege2, Testament, Bradigus)

Drawbridge Fall 2018 Blood Bowl League

Drawbridge Fall 2018 Blood Bowl League

These are the full league rules for the Drawbridge 2018 Blood Bowl league. They will use the league rules presented in the current Blood Bowl Annual (2018) with the modifications noted below. The Annual includes a streamlined and comprehensive version of the pre-and-post-match sequence for team management, and all team managers should have and familiarize themselves with the full league rules.

Critical Rule

We’re here to have fun and tell good stories about epic Blood Bowl games. If you’re here to win at all costs, this isn’t the League for you.

League and Divisions

The Drawbridge Blood Bowl League (DBBL) 2018  will run for 6 weeks, starting on September 6th, 2018. The All-Star game will happen the week before playoffs, and will be held on Thursday, October 18th. The Playoffs will happen on October 25th and 27th, with the Final Game on Sunday the 28th. NOTE: Currently those timings are only tentative–they may be adjusted depending on player availability and Drawbridge timings. 

Team managers will be split into two Divisions: East and West. Players can play any opponent in the League, but your in-Division standings will be what will determine playoff participation. We’ll endeavor to split the two Divisions by available times for games (roughly weekend players and weekday players), but I’ll also have to make the Divisions equal in numbers.

League Teams and Player Recruitment

Teams in the DBBL begin with the standard 1,000,000 gold coins and free Head Coach to create their team. All currently published teams are available to Team Managers. Note that this League DOES NOT USE STAR PLAYERS. They cannot be recruited at any point during play. Instead, players are encouraged to come up with identities of their own Star Players as the course of play runs onward. Note that we’ll have an All-Star game where coaches from each Division will contribute their top players to their Division team and run the game as a group against the other Division coaches (should be amazingly silly and fun). This also means that other named personas are not being used (referees, coaching staff, etc.).

Blood Bowl Dwarfs

Recruit teams young and old alike!

Note that if a team needs to be restarted, the rules presented for restarting in the Blood Bowl Annual will be followed. The short version is: new roster of recruits, keep current fan factor, can buy-in players with skills from old team at cost. We encourage players to not abuse this system unduly–if a pattern of frequent restarts for free fan factor is noted, expect suitable censure.

Playing Games and Progress

Team Managers are welcome schedule matches via online connection, or simply show up for games at the likely timings at Drawbridge. Team Managers cannot play a game against the same opponent twice in one week (Thursday to following Wednesday counts as the week each week). Division Standings will reward playing a lot of opponents (e.g. a player who is 2-1 would be ranked ahead of a player who is 1-1 but behind a player who is 2-2).

Specific League Rules

Special Plays: Special Plays are extremely limited in the DBBL. During the pre-game sequence, only a single Special Play card is drawn by each player–there is no roll to randomly determine number of choices. Additional pulls from the special play deck can be purchased through inducements as normal.

Weather: Yes, we’re using Weather. Roll on that table, and have some fun.

Expensive Mistakes: Yep, using this rule. Keep spending on the team.

Spiraling Expenses: And this one too. It’s hard to manage expensive teams.

Sponsorships: There will be a list of active Sponsorship deals maintained on this page. These will be one source of Special Plays, as well as other benefits (and drawbacks) for teams.

Inducements: The DBBL will use the inducements rules as normal to help balance teams of different value. Again, as the rules list: either Team Manager can purchase inducements in that phase pre-game, but the Team that has a smaller total team value gains the difference in team value as “free inducements” points for that match only.

  • 0-2 Bloodwiser Kegs (50,000gp each)
  • 0-3 Bribes (100,000gp each)
  • 0-4 Extra Team Training (100,000gp each)
  • Mercenaries (Various Prices)
  • 0-2 Wandering Apothecaries (100,000gp each)
  • 0-1 Hireling Sports-Wizard with the Fireball and ZAP! spells (150,000gp, Spike Issue 1)
  • 0-5 Additional Special Plays (100,000gp each)

Coaching Staff: These rules are used as written.

Illegal Procedure: These rules are used as written. Don’t fuss about it. Accept that it’s a part of the game, and remember to keep the correct turn marked.

Exhibition Games, Piling On, Free Fan Factor, (In)Famous Coaching Staff, Famous Referees, Special Balls, and Blood Bowl Stadiums: All of these rules are not used in the DBBL 2018 season.

Painting Teams

Fully-painted teams are not required, but they do have rewards. First off, filmed games and commentary will only be done for teams that are fully painted. So you should want to get those colors on your models only for that. But there’s even more incentive: when you field a fully painted team, you get an immediate +3 boost to your Fan Factor for free. The value of the team increases accordingly, but you don’t need to spend the money from treasury to do it. Should you change team members or recruit others, note that you’d lose that +3 boost if unpainted models hit the pitch (so paint up those reserves too!).

Prizes and Trophies

Enrico at Drawbridge has some great official Blood Bowl prize support for the event: special coins, Special Play cards, special color roster sheets we’ll be using to track our teams, and more. There will also be a MVP Star Player award for the Star Player that is the biggest Star during the All-Star game (likely by making their foes see stars). And the overall league trophy for the winner of the big game at the end of the season. We’ll have additional prizes for “down on their luck” and best-painted team as well. And the final prize will be a random draw among all League participants who played at least five games during the season: you’ll get a plastic GW Blood Bowl team box of your choice.

 

Drawbridge Blood Bowl Endorsements

Drawbridge Blood Bowl Endorsements

Various companies are watching the Fall 2018 Drawbridge Blood Bowl League with excitement, and calls are coming in to the Commissioner’s Office with offers. This Fall, leading teams and top players will get a chance to secure these great endorsements to enrich their team. Check back frequently as more will be added as we go. 

Hike: Believe in Something

Blood Bowl League Ad

Hike (pronounced Hik-ey) a noted Athletic Boot manufactuer, just released the details of their new ad campaign. The company was concerned that their image was one of sweatshops and underpaid (and undersized) halfling laborers, so they wanted to show that they are more socially conscious. That meant an extensive campaign picking sports stars from a variety of sports and using a black-and-white “believe in something” tagline to support their brand’s image.

The Hike endorsement carries a one-time ad campaign signing bonus of 30,000gp. The Team Manager can immediately add that to their treasury. In addition, every time the player uses a patented Hike Boot (or footwrap, in the case of the partially-barefoot dwarf team) to stomp an opponent for a big highlight play, there’s an additional payout. That means that every time this player causes a casualty result of a 51 or higher on the casualty table when using the Foul action (not a regular football play, mind you–only on boot-stompingly-glorious fouls), the team immediately gains an additional 10,000gp.

Season Sponsored Player: Finn the Fierce (#10) for the Fort Tyr Miners. Finn came to the recognition with Hike for rushing right up to a goblin fanatic and having the courage to pulp him before the ball and chain got swinging. That’s why Hike has their eyes on Finn’s progress!

StoneBridge Wagon Wheels

Stone Bridge Blood Bowl Endorsement

Not to be confused with StoneFire Wagon Wheels, StoneBridge Wagon Wheels has been supplying the Drawbridge Football League with quality meat wagon wheels since the inception of the League. While carting dead players off the pitch may seem less glamorous, most fans of the sport arrive at the games in wagons with their own StoneBridge wheels, which helps cement the brand as one of Nuffle worshippers’ favorites.

StoneBridge tires gives their endorsement to the team who has suffered the most Dead! results on the casualty table for their team. The League starts with this endorsement not awarded, but after one team has more deaths than any other, they will receive the StoneBridge endorsement. Due to the extra footage of their dead players being carted away, the team becomes a fan favorite. The team does not adjust their Fan Factor, but any week they start with this endorsement they treat their Fan Factor as 1 higher than it normally is for all game purposes within the match (note, however, it does not increase the total team value). However, whenever a team gets more total deaths that they’ve suffered, then StoneBridge tires swaps their endorsement to that team for their next match.

Current Team: The Green-Gray Plaguers, for the death of their star Pestigor, Goiter (RIP 9/8/18 – 9/9/18). The celebrated first-game death of Goiter, and the subsequent win by the team, got the fans well behind the Green-Gray Plaguers. Stonebridge is happy to sponsor them until such time another team suffers two total deceased players and doesn’t fold and reform.

Nurgle King

Nurgle King Blood Bowl Endorsement

Who knew so many blessings could fit between two buns? Nurgle King has been satisfying Nuffle fans with tasty treats in the stands for generations. From their patented “Glopper” burger to their tasty, always natural cut flies, Nurgle King knows how to satisfy. The player who gets the Nurgle King endorsement is set to earn some (un)healthy revenue… but it does mean the occasional advertisement where they actually take a bite. 

The first player to reach 10 Star Player points can secure the Nurgle King endorsement if they wish. Having the Nurgle King endorsement earns the player and team some extra cash each game. The team gains +10,000gp when determining their winnings after a match. However, the player that has the endorsement must immediately mark an N in their injuries box (counts as a niggling injury as normal). If another player earns more Star Player points than the current one Nurgle King is endorsing, they can choose to steal the endorsement. They then gain the benefits and drawbacks starting in their very next game. Note that the gifts of Nurgle don’t fade easily, so players who have lost the endorsement still retain the niggling injury they acquired when they took the endorsement. Nurgle King doesn’t mind this arrangement at all: they love having a different star shown in their ads every week, taking a healthy bite into their new breakfast Croissan’Itch.

Current Player and Team: Kas, star blitzer of the Orcland Stompas, is recognized as the “Have It My Way” player of the week. He’s a multiple scorer and MVP, and the center of that brutal Orcland Stompa running game.